The arena

Games

Prompting isn’t one skill — it’s several. Each game has its own ladder; your overall PromptLeaders Rating blends them. Hover a tile to learn how it plays.

Playable nowReal or AI
Spot the AI-generated image hiding among real photos. Beat the clock, build a streak.
  1. A grid of four images appears
  2. Tap the one you think is AI-generated
  3. Faster correct picks score more — climb the ELO ladder
Click to play →
Playable nowSpot the AI
A grid of nine — one or two are AI. Tap them all before the timer runs out. Fast and ruthless.
  1. Nine images flash up with a 6-second timer
  2. Tap every AI image — there may be one or two
  3. Find them all (no wrong taps) for a perfect score + speed bonus
Click to play →
Playable nowImage Match
Recreate a target image using only a text prompt — judged by a panel of AI models.
  1. Study the target image
  2. Write a prompt to recreate it (5s), then refine (3s)
  3. A panel of vision models scores how close you got
Click to play →
Playable nowReverse Prompt
See an AI image and gu­ess the prompt that made it. Closest result wins.
  1. Study the shown AI image
  2. Write the prompt you think produced it
  3. We generate from your guess and score the match
Click to play →
Playable nowElement Transfer
Carry one element of a source image — its palette, light or mood — onto a brand-new subject.
  1. You're shown a source image + which element to carry
  2. Prompt a new subject that adopts that element
  3. A panel scores how well the element transferred
Click to play →
Playable nowCombine
Two images, one prompt. Fuse them into a single coherent picture — a balloon over a lighthouse, an astronaut in a reef.
  1. You're shown two source images
  2. Write one prompt that fuses both into a single image
  3. A panel scores how well you combined them
Click to play →
Playable nowConstraint Round
Recreate the target image — but its most obvious word is banned. Paraphrase your way there.
  1. Study the target image
  2. Recreate it by prompt — but one obvious word is off-limits
  3. Say it without saying it; a panel scores how close you got
Click to play →